ASHLEY CAN DO: HP[6/6] MP[2/2] SLOTS MAGIC CHA [19]+4 SPELL SAVE DC14 [1:2/2|2:0/0|3:0/0|4:0/0|5:0/0|6:0/0|7:0/0|8:0/0|9:0/0] WILD MAGIC 1d20, IF 20, WILD MAGIC SURGE OCCURS WITH NECROTIC FLAVOR TEMPORARY STATUS EFFECTS: DEATH[0/0] INITIATIVE +0, AC 11 MOVEMENT 30FT, CLIMB 15FT BLINDSIGHT 10FT IMMUNE TO FEAR CAN TRANSFORM INTO PANTHER WHEN MANA DEPLETES MANA DUMP: ASHLEY CAN DUMP MP IN ORDER TO TRANSFORM AT WILL BUT MUST SLEEP TO REGAIN MP TO TRANSFORM BACK. CAN ONLY LEARN NECROTIC SUMMON, NECROTIC OR CURSE MAGIC TWO SPELLS PER LEVEL CANNOT FIGHT IN HUMAN FORM (PACIFIST HUMAN) SPELLS [CHARISMA] + WILD MAGIC (SUMMON): -SUMMON NECROTIC WASP MINOR, 0MP, 1 ACTION, 30FT, VS, SUMMON, SUMMON ONE NECROTIC WASH (3 MAX) -DAMPEN SPIRIT (CURSE), 0MP, 1 ACTION, EYE CONTACT,VS, CURSE, APATHETIC: CHARISMA DROPS BY 4, TARGET HAS DISADVANTAGE ON DEATH SAVING THROWS AND DEXTERITY CHECKS ON INITIATIVE, MUST IMPROVE QUALITY OF LIFE AND LONG REST OR LOSE INSPIRATION, -3 ON INSPIRATION POINTS -NAUSIA (CURSE), 0MP, 1 ACTION, 5FT, VS, CURSE, UNTIL SAVING THROW SUCCEEDS ON CONSTITUTION CHECK OR SHORT REST -EXTINGUISH LIGHT, 0MP, 1 ACTION, 30FT, VS, INSTANTANEOUS, EXTINGUISH ANY LIGHT SOURCE WITHIN A 5FT CUBE -TRUESIGHT, 1MP, 1 ACTION, 120FT, VS, 1 HOUR, SEE IN NORMAL AND MAGICAL DARKNESS, SEE INVISIBLE CREATURES AND OBJECTS, DETECT ILLUSIONS AND SUCCEED ON SAVING THROWS, PERCIEVE ORIGINAL FORM OF A SHAPESHIFTER, OR POLYMORPHED, CAN SEE INTO ETHERIAL PLANE. -SUMMON NECROTIC RATS MINOR, 1MP, 1 ACTION, 10FT, VS, SUMMON, SUMMON 1d2 NECROTIC RATS (MAX 3) ASHLEY PANTHER CAN DO: HP[13/13] DEATH [0/0] INITIATIVE +2, AC 13 MOVEMENT 50FT, CLIMB 40FT TRUESIGHT PERMINENT PERCEPTION +4 ADVANTAGE ON SMELL STEALTH +6 SURVIVAL +3 INTIMIDATION +6 DISENGAGE ON BONUS ACTION HIDE ON BONUS ACTION POUNCE: IF THE PANTHER MOVES AT LEAST 20FT TOWARD A CREATURE AND THEN HITS WITH A CLAW ATTACK ON THE SAME TURN, THAT TARGET MUST SUCCEED ON A DC12 STRENGTH SAVING THROW OR BE KNOCKED PRONE. IF THE TARGET IS PRONE, THE PANTHER CAN MAKE ONE BITE ATTACK AS A BONUS ACTION. BITE: MELEE WEAPON ATTACK: +4 TO HIT, 5FT, 1d6+2 PIERCING CLAW: MELEE WEAPON ATTACK: +4 TO HIT, 5FT, 1d6+2 SLASHING