Bernd 08/30/2024 (Fri) 18:18 No.52381 del
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Buzzed by the success with the previous game - success, I mean managed to run - I looked for another one with the same theme.

Gangsters: Organized Crime
This one also I only had as a demo. But contrary to Legal Crime, this was way more gimped, and only allow a couple of turns to play. So I was robbed from the joy of extorting businesses and building a criminal empire properly.
I got a version, but does not work. It's probably the Wine. The menu colors is fucked (its 256 color and it looks weird and text is unreadable), but the game starts properly and looks all right. Problem is it lags like hell. Have to Alt+F4 to close the window.
Robbed against.
Perhaps in a Win XP virtual machine it could work.

While I was looking for this I found something else.

City of Gangsters
This one really grabbed my attention, and played properly, actually spent hours on it on the weekend and even some during the week. Very good. Finally creating the mob that doesn't exists. Some of our income comes from unofficial poker nights, get it, Meadow?
Here you have a player character to start with, and a beater to run around do small businesses, selling a couple of jars of brick wine. First have to establish an illegal booze producing operation in a backroom of a legal business. Then create a front next to it, expand to neighbouring corners and extort all possible businesses. Meanwhile sell the produced alcohol, recruit more mobsters (only able to just a few), buy cars.
One important and original mechanic is the relation and favor system. Each character in the game has a network of relations - family, friends, acquaintances - and they can influence each other as your actions influence them. You sell booze to people they'll like you and owe you favors. You can use it to find new people who are willing to buy your product, who are willing to host fronts, offer missions, get you in touch with other people (simple business owners, thugs, police), teach you skills (such as how to produce more advanced booze), open more and new possibilities.
The game is turn, action, and movement point based. You move your mobsters around in cars, use AP-s for interactions and fights, and when you are done with all the people, finish the turn.
There are other gangs, the FBI and politicians. There are elections. I'm not far enough to know what's that about.
Your crew members have traits and they gain XP and level up. They need weapons to fight better, a variety is available from switchblade knives to tommy guns. A variety of vehicle is also offered. Everything can be bought or gained through missions.

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