Doc 05/04/2024 (Sat) 19:17 No.54385 del
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>>54384
What hurts me more is the 100GB space consumption, lmao.
But yeah, at this moment, GPUs can push way more polygons, textures and shaders than memory can hold. And we can cheaply produce way more high detailed assets than memory can use. The name of the game in maxxing visuals is pushing the limits of memory and LOD. Hence, Nanite.
But its more of a tech issue than political or anything.