Initiative: Ember 22 Autumn 20 Ashley 18+ Gwen 18 Freya 17 Bear 10 Randeous 7 Garrus 6 Aurra 5 **************************************** Garrus human Level 8 Paladin Oathbreaker IMMUNE TO DISEASE RING OF SAVING [3/3] IF A SAVING THROW IS FAILED, THIS RING CAN MAKE IT SUCCEED AND USE ONE CHARGE. -HELLISH REBUKE 2d10 ON A HIT DEX SAVE HALF DC13 **************************************** [STR 16+2] [DEX 10-2] [CON 18] [INT 10] [WIS 9] [CHA 17] AC 16 HP [77/77] MP [9/10] DC13 FOCUS MP[7/7] TIER 3 [3/3] -NECKLACE OF MAGIC [3/3]: CAST ANY SPELL AS A BONUS ACTION -CURE WOUNDS, VS, 1 ACTION, 1MP, TOUCH 1d8+2 -THUNDEROUS SMITE, V, BONUS ACTION, 1MP, SELF ADDS 2d6 THUNDER DAMAGE STR SAVING OR BE PUSHED 10FT -SHIELD OF FAITH, VSM, BONUS ACTION, 1MP, 60FT, CONCENTRATION 10 MIN, SHIMMERING FIELD +2 BONUS AC -SEARING SMITE, V, BONUS ACTION, 1MP, SELF, ADDS 1d6 PER TURN ON FIRE DEBUFF CON SAVING OR BE PUT OUT -HELLISH REBUKE, VS, 1 REACTION, 1MP, 60FT, INSTANT, ON A HIT 2d10 FIRE DAMAGE OR DEX SAVE FOR HALF -LESSER RESTORATION, VS, 1 ACTION, 2MP, TOUCH, INSTANT, CURE ONE DISEASE OR CONDITION -LAY ON HANDS [40/40] -DIVINE HEALER [HOLY ARMOR][2/2] REGAIN 2d12 TOUCH OR SELF (OR 1d10 ALL CREATURES IN 30FT RADIUS) -EXTRA ATTACK PER TURN -AURA OF PROTECTION, YOU OR FRIENDLY WITHIN 10FT +2 TO ALL SAVING THROWS -DREADFUL ASPECT, 1 ACTION, ALL WITHIN 30FT WIS SAVE OR FRIGHTENED PROFICIENCY +3 GREATSWORD OF RADIANCE +1 [+7 TO HIT] 2D6+4 MAGIC SLASHING [EXTRA DAMAGE TO UNDEAD] -DIVINE SMITE, ON HIT MELEE, 1MP 2d8 RADIANT DAMAGE OR 2MP 3d8 RADIANT DAMAGE -AURA OF HATE, YOU OR FRIENDLY WITHIN 10FT +2 DAMAGE **************************************** Randeous human Level 5 ranger FEY WANDERER DEMORALIZED CHA-4, DISADVANTAGE ON ALL SAVING AND INITIATIVE RING OF PROTECTION +1 TO SAVING THROWS AND AC **************************************** [STR 17] [DEX 14] [CON 14] [INT 10] [WIS 12] [CHA 6+1] HP [53/53] AC17 SCALE MAIL MP [8/8] DC11 FOCUS MP[3/3] TIER 3 [2/2] -ZEPHYR STRIKE, V, BONUS ACTION, 1MP, SELF, 1 MINUTE CONCENTRATION ADVANTAGE, +1d8 FORCE DAMAGE +30FT WALK, DISENGAGE -SEARING SMITE, V, BONUS ACTION, 1MP, SELF, 1 HIT, ADDS 1d6 PER TURN ON FIRE DEBUFF CON SAVING OR BE PUT OUT -ENTANGLE, VS, 1 ACTION, 1MP, 90FT, 1 MINUTE CONCENTRATION, CONSTRAINED, STR SAVING THROW -CHARM PERSON, VS, 1 ACTION, CHARM ONE HUMANOID WITH ADVANTAGE IF FIGHTING WIS SAVE, PERSON IS FREINDLY TO YOU AND WON'T ATTACK, BUT THAT'S ALL -MISTY STEP, 1 BONUS ACTION, 2MP, 30FT, INSTANT, SILVERY MIST, MOVE TO AN UNOCCUPIED SPACE UP TO 30 FT -SILENCE, VS, 1 ACTION, 2MP, 120FT, 10 MINUTE CONCENTRATION, R20FT, NO THUNDER, NO CASTING WITH V, DEAF -EXTRA ATTACK PER TURN -DREADFUL STRIKE DEAL EXTRA 1d4 PSYCHIC ONCE PER TURN PROFICIENCY +3 ARCHERY +2 ELVEN UNIQUE SWORD +2 (FINESSE ONE HANDED) TO HIT +8 1d10+5/1d12+5 TWO HANDED LONGBOW+1(150/600) TO HIT +8 1d6+5 **************************************** Ember Level 6 HALF-ELF rogue SCOUT UNCANNY DODGE - HALF DAMAGE ON HIT FOR SEEN ENEMIES RING OF INVISIBILITY INVISIBLE UNLESS REMOVED OR ANY ACTION GLOVES OF DEXTERITY **************************************** [STR 10] [DEX 17+1] [CON 14] [INT 12] [WIS 12] [CHA 12] HP [48/48] STUDDED LEATHER AC15 -EXPERTISE STEALTH +14 -DASH, DISENGAGE, HIDE AS A BONUS ACTION -SKIRMISHER MOVE 15FT WHEN ENEMY MOVES WITHIN 5FT AS A REACTION BEFORE THEY CAN STRIKE PROFICIENCY +3 ELVISH BLADE+1 (FINESSE) TO HIT +8 (1d8+5) -EXTRA 3d6 IF YOU HAVE ADVANTAGE ON HIT OR WITHIN 5FT OF ALLY -POISON WEAPON BONUS ACTION DC1O CON SAVING OR TAKE AN EXTRA 1d4 CANTRIP: FIREBOLT 120FT TO HIT +4 1d10 AND GROUND POSSIBLY CATCH ON FIRE **************************************** Aurra Level 6 HALF-ELF Assassin UNCANNY DODGE - HALF DAMAGE ON HIT FOR SEEN ENEMIES RING OF FREE ACTION IMMUNE TO DIFFICULT TERRAIN, PARALIZED AND RESTRAINED. -STUDDED LEATHER OF THE ASSASSIN INVISIBILITY UNLESS ACTION **************************************** [STR 10] [DEX 17] [CON 14] [INT 10] [WIS 10] [CHA 15] HP [45/45] AC15 -EXPERTISE STEALTH +12 -EXPERTISE PERCEPTION +6 -DASH, DISENGAGE, HIDE AS A BONUS ACTION -ASSASSINATE, ADVANTAGE ON ATTACK IF YOU HAVE INITIATIVE ON AN ENEMY THIS TURN PROFICIENCY +3 DUEL ANTHEM SHORTSWORDS+1 (FINESSE) TWO ATTACKS TO HIT +7 1D8+4 -EXTRA 3d6 IF YOU HAVE ADVANTAGE ON HIT OR WITHIN 5FT OF ALLY -POISON WEAPON BONUS ACTION DC1O CON SAVING OR TAKE AN EXTRA 1d4 COMPONENT POUCH: [10/10 FLEECE] CANTRIP: ILLUSION 30FT SOUND OR IMAGE OF OBJECT INTELLIGENCE CHECK FOR INVESTIGATION DC11