06/01/2017 (Thu) 16:03:09
Drawing the tree I envisioned next to the temple is a pain in the ass...
The thing that makes drawing trees, a pain in the ass, specially animating them as well is that drawing each leaf is completely asinine. The smart approach is to play with the light values of the tree and its countours giving an illusion there are leafs to the layman's eye. But even taking that approach is absurdly time consuming and arduous.
I may even can the tree entirely or draw it for EVERY frame by hand. Because even if I were to make a layer and scale it for every computer made image there's still the issue of perspective... A Doom Sprite looking tree in an animation with actual perspective and depth just doesn't seem right at all. Maybe it's my autism but I don't think it will work.
Then again I am tight on time constraints for this, so I might actually cave in... Hell I might even reuse the tree here >>151
but obviously rescaled and not pixilated as much.