Anonymous 08/09/2022 (Tue) 03:59 No.15089 del
(684.39 KB 1024x768 bz3.png)
Here is a direct link to a zip of the engine (though newer code is on the ISO)

The model loading is in model_brush.c (and format detection is in model_shared.c, though sometimes it just goes off of file extension (like for .obj)
>void Mod_OBJ_Load(dp_model_t mod, void buffer, void *bufferend)