Fallout Equestia-length post Anon 05/10/2024 (Fri) 11:37 No.10340 del
>>10338
Found this video to be interesting - "Fallout: New Vegas Is Genius, And Here's Why":
https://inv.tux.pizza/watch?v=gzF7aHxk4Y4

Thoughts: (a) New Vegas made me think too much, too non-linear and not enough fun fights. (b) Different factions.

When I played New Vegas years ago I wasn't super into the role playing of talking to everyone and reading all the text on every computer. I felt like there wasn't enough enemies to kill and all this moralizing over decisions was an impediment to getting on with it. The Halo video game series and similar games = enough enemies to kill. I guess my complaint is I wish New Vegas was more of a linear game. Or I felt overwhelmed with the amount of different choices. You could say that's a reason to be cavalier and beat the game siding with whatever faction then replay it a different way, but I ended up overthinking it and not beating it. Another reason I quit playing was because a high level of perks and skills became unobtainable without buying the DLC.

I am ok with difficult enemies in games. The Cazadors and Death Claws were hard to kill, but so what? Is dying in a video game a blow to one's ego? If you talked to an NPC he would warn you about death claws. No warning on cazadors as far as I could tell, so call say that the game was being cruel. So it felt like there was a low or medium amount of enemies with some difficult ones. Would have been better if there was a high amount of enemies, even if there was many difficult ones. One solution is this: kill everyone you see. Problem with that is they aren't clear-cut enemies unless you are like a complete nihilist.

Maybe it could have been like Dark Souls where there was always a hard enemy to beat. So the gameplay loop would be: play though it to become better then defeat an insurmountable foe or group, then do that again and again. In New Vegas, that loop happened maybe 5 times then I could kill basically anything which made it boring. What if that loop could happen like a hundred times?

If you want a game where there is often actually not a clear good or bad choice then play New Vegas. If you enjoy really thinking about morality, ethics, or what's the best decisions. As stated earlier I was ticked off by this (also felt similarly with Fallout 4). If you want to get into role playing and think about what you would do in the situation, then go for, but maybe don't take it too seriously.

There's the political aspect that New Vegas has. When I played it I sided with the NCR (New California Republic). The game goes on about how the Republic+Democracy-focused NCR is pretty shit. Maybe they are the best in the long run as they were basically trying to recreate the USA. Or, perhaps the Brotherhood of Steel were better, don't know a huge amount about the lore. You can side with Mr. House maybe (also don't know a whole lot about him). He is a libertarian, but one changed by the war. Not sure if he wants to control any more than New Vegas with economic freedom and political sovereignty. Or, you can side with the Legion, who is initially disturbing, but maybe ran by an intellectual.