Anon 05/10/2024 (Fri) 18:37 No.10344 del
(178.14 KB 600x1024 One.png)
(200.25 KB 642x908 Two.jpg)
(217.61 KB 751x1024 three.png)
(318.88 KB 645x1024 Four.png)
The entire Fallout franchise revolves around uncomfortable gray areas. It's something you need to remember if you write Fo:E fanfiction; you aren't going to save the wasteland, it's too strong for you to ruin it. Your heart won't let you "just survive" but your body has, and will, taken/ become too damaged to thrive.

That's why Little Pip was such an inspiration to her companions, because she never let the real world crush her dreams of making the real world, better.

But in the games, no. There is never a clear moral choice, you just choose the route that looks like it will bother you the least, and swallow the pill that comes with it because the entire world has some aspect that will be a bitter pill to swallow.

The faction angle feels at moments to be a bit overdone but by the same token it feels natural; of course the boomers don't trust the kings.

BTW you don't have to "pick a side" - my first play through I went with 'no gods, no masters' - disconnected House from his house, got all the local tribes to help defend Vegas from the Legion, whose Emperor I had killed after talking with him a time about his brain cancer.

Then I used the activated robots to fend off the NCR. Have a nice day, officer! Preferably way, way over there!