Bernd 03/30/2024 (Sat) 16:17 No.51836 del
>>51834
Yes, I fixed the shoulders as well as some other issues. To make the rig I had to merge vertices at a further distance than I normally would as it would not let me make the rig with Vertices too close. I didn't notice until afterwards but that ruined the mouth and navel, so then I had to fix that but in doing so even more issues came up with faces that were facing outwards thinking they were facing inwards and refusing to be corrected when I tried so I had to do more work to fix that so I could paint them again. Somewhere along the line that failed to translate into Unreal when I re exported it and so now she has red marks on her lips. I guess what I would have to do is reunwrap it in Blender to get the image texture fixed.