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Blengo and 3d modelling thread Bernd 08/23/2021 (Mon) 16:08:12 [Preview] No. 44822
Ok, dedicated thread is opened.

Major update with the ship, I have to get used to modifiers again. I run into problems. Solved it but was fiddly.
Also I really don't like that baby blue water. Something has to be done, but not a priority. Many, many details and possibilities to add, still wanting to keep it simple.
I did not want to overcomplicate the boat neither, so no rigging just for the jib or how the triangle sail is called, so it don't levitate in the air.


Bernd 08/26/2021 (Thu) 19:36:40 [Preview] No.44842 del
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Smoothin it.


Bernd 08/31/2021 (Tue) 20:32:34 [Preview] No.44864 del
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New table. Tried to make the table top appear as if it was made from one large slab of wood - bark, sapwood, heartwood, bit crooked a wedge shaped chunk missing - but without the grains... I'm not impressed. Gonna be fine for our purpose.


Bernd 08/31/2021 (Tue) 20:45:27 [Preview] No.44865 del
From a bit farther.
Again I found the amount of green-blue spectrum overpowering. This is missing some shades of red. Changing the color of the Sun does not help much, and I don't want to overdo that either. For now I'm not sure about the solution. Maybe post-processing in GIMP.


Bernd 09/01/2021 (Wed) 07:32:32 [Preview] No.44868 del
"Post processed."


Dutch bernd Bernd 09/01/2021 (Wed) 21:54:53 [Preview] No.44876 del
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>>44868
>>44822
tbh you should make a videogame from this or somethings. Something like Apu Quest 2. Bernds would enjoy some OC coming in

https://youtube.com/watch?v=1NFrKMODrz8 [Embed]


sage Bernd 09/01/2021 (Wed) 21:55:18 [Preview] No.44877 del
>>44876
whoops wrong video


Bernd 09/02/2021 (Thu) 18:50:37 [Preview] No.44892 del
>>44876
Already lego vidyas out there.
Only just making assets is lotsa work, even if someone would throw them into unity and program the rest. Also an rpg needs story and convos and such, lotsa writing.


Bernd 09/04/2021 (Sat) 23:05:53 [Preview] No.44916 del
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>>44892
>Already lego vidyas out there.

Not a KC tier one though

>Only just making assets is lotsa work, even if someone would throw them into unity and program the rest. Also an rpg needs story and convos and such, lotsa writing.

Just use RPG maker bernd.

https://www.rpgmakerweb.com/

Problems weren't


Bernd 09/05/2021 (Sun) 16:05:44 [Preview] No.44920 del
>>44916
>Not a KC tier one though
That is true.
>rpgmaker
But rpgmaker has its own assets, no?


Bernd 09/05/2021 (Sun) 17:15:49 [Preview] No.44927 del
>>44920

There is (was) Blender Game Engine that tightly integrates with Blender. It is discontinued but there is a fork: https://upbge.org/

It may be easier for Blender users than Unity.


Bernd 09/05/2021 (Sun) 17:37:18 [Preview] No.44929 del
>>44927
Now that's a curiosity.
I remember the original game engine I did not use it. So would lot to learn.

I have to be honest, Bernds, I'm very far from creating a game. I started some projects on this board (or posted about some) which never finished, I don't wish to add something to that list which I'm fairly sure I never make.
Although all this talk made me think a point and click adventure sounds tempting. Maybe that genre because the theme reminds me of the famous Monkey Island series (although I played neither).


Bernd 09/10/2021 (Fri) 22:29:28 [Preview] No.44963 del
>>44920
>>44916
Lisa the Painful/Joyful, Space Funeral, and Yume Nikki where created in RPG maker. It's good to try out


Bernd 09/10/2021 (Fri) 23:32:59 [Preview] No.44969 del
>>44920
>But rpgmaker has its own assets, no?

Yes. They come included in the website
https://www.rpgmakerweb.com/additional-downloads

Some free assets for RPGmaker here
https://forums.rpgmakerweb.com/index.php?threads/free-assets-for-rpg-maker-mv.126022/

https://rpgtileset.com/



>>44929
>Although all this talk made me think a point and click adventure sounds tempting. Maybe that genre because the theme reminds me of the famous Monkey Island series (although I played neither).


Here's an open source program for that here bernd.

https://en.wikipedia.org/wiki/Adventure_Game_Studio

https://www.adventuregamestudio.co.uk/


Bernd 09/10/2021 (Fri) 23:36:18 [Preview] No.44971 del
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>>44969
>Yes. They come included in the website

*In the rpgmaker program I mean.

Got my countryball back at least. Today was good day


Bernd 09/11/2021 (Sat) 07:10:49 [Preview] No.44972 del
>>44963
I'm not familiar with those. I'm not sure what rpgmaker games I tried.

>>44969
AGS doesn't seem to support linux.

>>44971
>Got my countryball back at least. Today was good day
Nice, I'm glad, Bernd.


Bernd 09/17/2021 (Fri) 01:31:06 [Preview] No.45026 del
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>>44972
>I'm not familiar with those

Here:

>Lisa the Painful: a post apocalyptic game about hard drugs, clinical depression, saving your daughter and many perverts

http://www.lisatherpg.com/

>Yume Nikki: players explore the dreams of the protagonist, named Madotsuki, where they encounter a number of surrealistic horror creatures and locations. The game was created using RPG Maker 2003, but lacks most elements commonly associated with role-playing games, such as battle, leveling up, and quests

https://store.steampowered.com/app/650700/Yume_Nikki/


>Space funeral: A shortish RPG Maker 2003 game with original graphics, a soundtrack of creaky vintage electronica and obscure Japanese noiserock, and lots of blood.

https://gamejolt.com/games/space-funeral/3492

This last game has one of the best opening OSTs of all time:


https://youtube.com/watch?v=nblK0dtd1GA [Embed]


Bernd 09/17/2021 (Fri) 07:20:21 [Preview] No.45030 del
>>45026
>Lisa the Painful
>Visible character sacrifices that effect your stats (removing arms, eyes, scratches)
Hardcore.
>Yume Nikki
>lacks most elements commonly associated with role-playing games
So basically an adventure.


Bernd 09/19/2021 (Sun) 00:14:50 [Preview] No.45050 del
>>44972
>AGS doesn't seem to support linux.

Just use wine and you'll be fine fam
https://www.winehq.org/



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