Anonymous 03/16/2016 (Wed) 15:26:55 No. 343 del
>>329
The game has a lot of "little details" and a lot of ways to reach a same outcome. It mixes very powerful, rare artifacts (genie lamps, scrolls of genocide, wands of death) with steady progression, more mundane, common items, so you always feel like you're doing something. And yes, using your pet as a curse detector is a cool "hidden" mechanic, and there are many such cool hidden mechanics. Additionally, there are many cool ways to die, such as chocking necklaces, fountain spawns, and bad teleportitis.

So basically, it's a well-rounded, well-developed roguelike with good "story potential" and secrets.