https://youtube.com/watch?v=EtVjGWpbE7k [Embed]windowszip:
https://github.com/hydrusnetwork/hydrus/releases/download/v536/Hydrus.Network.536.-.Windows.-.Extract.only.zipexe:
https://github.com/hydrusnetwork/hydrus/releases/download/v536/Hydrus.Network.536.-.Windows.-.Installer.exemacOSapp:
https://github.com/hydrusnetwork/hydrus/releases/download/v536/Hydrus.Network.536.-.macOS.-.App.dmglinuxtar.gz:
https://github.com/hydrusnetwork/hydrus/releases/download/v536/Hydrus.Network.536.-.Linux.-.Executable.tar.gzI had a mixed week, but I fixed some things, and there is more filetype support.
There are a couple of database fixes this week, so anyone with a large database, including anyone who syncs or has synced with the PTR, can expect the update to take several minutes.Full changelog:
https://hydrusnetwork.github.io/hydrus/changelog.htmlhighlightsThanks to a user, the program now supports gzip (a type of archive) and xcf (GIMP savefiles)! SVG thumbs also look correct now if you have 'fill' thumbnails. Since the 'filetype selector' widget is getting pretty stacked, I'm going to rewrite it very soon, and I think we are going to have one or more groups, maybe spitting raster/vector and grouping 'image' application types like psd, krita, and xcf, together.
I fixed an issue where even if you deleted a tag from all the files somewhere (i.e. reduced its autocomplete count to 0), it wasn't disappearing from autocomplete results. It shouldn't happen again, and one of the updates this week will be scanning through your autocomplete data to remove all existing orphans.
Otherwise it is mostly background work this week! One thing is more responsive, another is more efficient, and some UI protects against mistakes, but none of it is too interesting. There's a clever delete-lock update to the Client API if you handle a lot of advanced file deletions.
future buildThere's another test build out today, here:
https://github.com/hydrusnetwork/hydrus/releases/tag/v536-future-2It is the same 536 but uses newer libraries. If you have trouble with the current version of Qt (e.g. borked high UI scale text sizes) or just want to test out newer tech, feel free to have a go. We've had some real problems with the recent crop of Qt updates, but this one looks tentatively good, so I'm very hopeful this jump will put the issues to bed. Let me know if there are any problems!
next weekI'm behind on my github issues, so I'll give them a good look, and otherwise continue pushing at my immediate backlog of smaller jobs.