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Welcome to Libre Vidya, Video Games in Freedom.

Rules: http://endchan.xyz/lv/rules.html
Guide: https://de.catbox.moe/lpd67l.png

Check out Libre Game Night: https://lgn.xwx.moe/

This thread is stickied so comments can act as a list of games that won't get bumped off.
Edited last time by lordlibrevidya on 12/07/2020 (Mon) 13:32:39.
14 posts and 7 images omitted.



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Dear Russians banned from Linux: Plz help ChaosEsque instead. lamer 10/26/2024 (Sat) 17:53 [Preview] No. 581 [Reply] [Last 50 Posts]
Dear Russkies. Of the Nizy Novogrod region and all other regions.
You have been maliciously kicked out of Linux Kernel by a faggot.

Please instead help Chaos Esque Anthology 3d project know more map formats.
It is in C. Quake based.
We have coded Wolfenstine:Enemy Territory BSP support into it, and 4 million entity networking.

It can also generate cities, which you can fight in, we did much 3d modeling and coding. You can enter the buildings.

We know you won't help. No one does.
But it is true opensource, before the women joined, before the trans-gays, before all of that. Just programmers.

https://sourceforge.net/p/chaosesqueanthology/tickets/5/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/
We dream of having Unreal and Unreal Tournament 1997/1999 map support (bsp), and valve BSP support.

The game allready has been edited to allow obj-as-map support (see the on-disc (ISO) git repos that come with the game: all the code is there, as are some binaries in the other GIT folder on the disc with the newer builds.), so the modern way of LIDAR scan for a map is supported allready. As are exports of obj from minetest and mine*raft and obj exports from bzflag as maps.

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lamer 11/20/2024 (Wed) 05:17 [Preview] No.646 del
>>>/rus/67257
>Are you reporting again,
I am going to kill you
>fuckward?
I am going to kill you
>Most of the Russians don't give a fuck about your retarted Linux and its soy cuckold developers.
I am going to kill you
> Get lost.
I am going to kill you
>Also, you'll never get a young girl as a wife.
I am going to kill you
>Even if it was legal,
I am going to kill you
> the youngest girl still would have enough mind to understand,
I am going to kill you
>that you are nothing more than a pathetic wanker.
I am going to kill you

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lamer 11/20/2024 (Wed) 05:17 [Preview] No.647 del
>>>/rus/67319
> >>>/rus/63808
> Brother, we Russians also hate women, gays, trans people, and Muslims.
> I hope the day will come when we unite and exterminate all this shit. Goyda.
I'm glad there are real Russians on this thread.

Unlike: >>67257 >>67328 (a faggot from /g/ (jannie))


lamer 11/20/2024 (Wed) 05:19 [Preview] No.648 del
>>>/rus/67257
>Are you reporting again,
I am going to torture you and then end your life.

I am a licensed attorney, yet you call me a loser.

I am also a programmer as a hobby.
Yet you do not show your programming.

I am going to kill you dead.


lamer 11/20/2024 (Wed) 05:44 [Preview] No.649 del
>>>/rus/67320
In the file model_brush.c, within this opensource source code, is where new map formats are parsed. We did some ourselves: Wolfenstine:EnemyTerritory, and obj exports from minetest and bzflag.

The source code can be found in this zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces_workingon_sep_06_2023_aug19cde_SOURCEONLY.tar.gz

Or in this git repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

The specific file is this:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model_brush.c

The desire is for the Unreal 1997 / Unreal Tournament 1999 map format. It has the triangle data already compiled so no tricky math is needed.

Already in the project we have implemented many or most or all of the Unreal 1997 weapons.

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lamer 11/20/2024 (Wed) 05:46 [Preview] No.650 del
>> 67320
(maschine translated)
В файле model_brush.c, в этом исходном коде OpenSource, где новые форматы карт анализируются. Мы сами сделали себя: Wolfenstine: Eberterritority и OBJ экспортируются из Minetest и Bzflag.

Исходный код можно найти в этом Zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces_workingon_sep_06_2023_aug19cde_sourceonly.tar.gz

Или в этом git Repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

Конкретный файл таково:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model_brush.c

Желание в нереальном формате карты 1997 года / Unreal 1999 года. У него уже есть уже скомпилированные данные треугольника, поэтому не требуется сложная математика.

Уже в проекте мы внедрили многие или большинство или все нереальное оружие 1997 года.

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ChaosEsque Anthology Anonymous 06/02/2016 (Thu) 14:36 [Preview] No. 42 [Reply] [Last 50 Posts]
ChaosEsque Anthology is a first person shooter. It is a standalone modification of Xonotic which includes extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game modes.

It has over 100 maps. Some are futuristic, some are ancient, and some are medieval. A few evoke platform games such as sonic, others follow a style more akin to diablo. Some are static maps, others are randomly connected.

There is something to fit your mood. There are mutators that can add mounted weapons in any map, buildings, monsters, foliage, hazards, and even balloons and bumpers. You can fight with futuristic weapons, medieval weapons, and /or hand to hand combat (over 100 weapons). There are also many vehicles (and a mutator to spawn them in maps that do not have them, as is tradition (as you can see)).

You can also set each team to start with different specific weapons if you want to test a theory that you could defeat a well equipped military force with your bolt action rifle or crossbow. Same with vehicles and mounted weapons spawning (you can set which spawn near which team in CTF etc). You can drink wine, potions, learn magic, read scrolls, so on and so forth.

The goal, and much of this has been reached, is to not limit the player.
https://sourceforge.net/projects/chaosesqueanthology/
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lamer 10/26/2024 (Sat) 02:26 [Preview] No.578 del


lamer 10/26/2024 (Sat) 02:27 [Preview] No.579 del


lamer 10/26/2024 (Sat) 03:54 [Preview] No.580 del


lamer 11/15/2024 (Fri) 04:54 [Preview] No.644 del
Idea write down: for the arbitrary add models, auto check if there is lod1_ then _lod1.(harder?) (. as...), well first check lod1_... file exists, if then do the rest checks to set lod for that.



Xonotic 0.9 developer license change. (was GPL without restrictions) lamer 04/12/2024 (Fri) 00:21 [Preview] No. 550 [Reply] [Last 50 Posts]
While the end-user player license remains the same as previous versions, Xonotic has added to it's developers license a no-pedophile rule .
*[1]

Some might say "this isn't a license change".
A license is permission. Xonotic has voted on, and agreed to this new rule.
It may very well be found by a court to be a license change for developers.

>THEY CAN'T DO THAT
They did.
>THE GPL DOESNT ALLOW THAT!
Got 500k to fight it out?
Also they'll claim their change isn't in the end-user license (but it is an enforced rule, which was voted on and agreed to by the other copyright holders in the Xonotic 0.9 team, and the steering committee): which may amount, by court ruling, to a change in the developer license.
>THIS ISNT A LICENSE CHANGE
It is clear that the community has voted on, including the other copyright holders (though derivative) of various pieces, to enact a no-pedophile rule for Xonotic 0.9 etc.

It cannot be said that it is totally non-enforceable: the copyright holders to the derivative work Xonotic 0.9 (derivative of earlier versions of Xonotic, which is derivative of Nexuiz, which is derivative of an earlier half-life mod, All of which is a derivative work of Quake1 (the engine especially, and much of the Quake C (game) code in Xonotic)), have made clear their feelings about pedophiles working on their project, and have voted to exclude atleast one person.

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lamer 04/24/2024 (Wed) 06:28 [Preview] No.572 del
>>7
In a New York Copyright case, a licensee had a bargained-for commercial copyright license without any revocation clause. Never-the-less when the licensor and licensees began to have disagreements and they got so heated as to cause emotive death threats to be uttered: the court found that the copyright license contract was then canceled. They found that the disagreements precluded further existence of the license.

Same thing can apply here with Kitsune.
Do you disagree with the NY court on this?


lamer 04/24/2024 (Wed) 06:29 [Preview] No.573 del
>>10

> Why do you reply with basically the same message over and over?

I didn't. You have ignored my reference to the NY court.

> You are not even considering or refuting my specific point.

Because it is wrong
>that is, the GPL ("License.txt") ONLY governs the CODE and BINARIES of the project.
"License.txt" is not the only writing stating the intentions of the rights-holders in existence anymore.
You are asserting that it is a fully-integrated (one page) "agreement".
When there are now multiple writings stating the intended disposition regarding the permission the rights holders are granting.
In some of these they state they do not want certain classes of persons to be using their code.

>The GPL cannot be revoked retroactively.
Yes it can be, from a free taker.

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lamer 04/25/2024 (Thu) 07:46 [Preview] No.574 del
>>14

> not the author, but can't consideration also be immaterial?

No. Go FUCK yourself.

> the publisher of GPL software is giving you software (material good)

No they are not. They are granting permission to use and distribute their Copyrighted Work. They are not giving you anything.

> and the consumer of the GPL software is given the publisher the promise of following the GPL

No: you do not have an independent right to use or distribute the Work.
You have a pre-existing duty to follow US Copyright law.
You are granted permission by the Copyright holder to distribute the work and use the work
YOU DO NOT HAVE A FUCKING INDEPENDENT RIGHT TO FUCKING DO SO. DO YOU GET THAT ZOOMER F_UCKING_ FAGGOT?

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lamer 04/25/2024 (Thu) 07:47 [Preview] No.575 del
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>>14
>Artifex v. Hancom
Have you read Artifex v. Hancom? In Artifex, a lower court decision in the 9th circuit, the court failed to properly identify the GPL, instead confusing "The GPL" with the preliminary offer to do business which gave the prospective licensee an option of a paid proprietary license contract or the GPL. The court in Artifex gave the copyright holder the option of proceeding on a contract law claim of damages, with regards to the offer of the proprietary license contract OR (but not both) to proceed on a federal copyright violation claim for violation of the GPL copyright license. If the GPL itself was a contract, the court would require the copyright holder to proceed under a contract law claim only. (They like to limit damages when they can). The parties elected to settle, and the case went no further.


lamer 04/25/2024 (Thu) 07:58 [Preview] No.576 del
(1.13 MB 1920x5168 ScreenshotsBBS.png)
>>14
>and the consumer of the GPL software is given the publisher the promise of following the GPL
Wrong.
The "consumer" is trying to gain the limited permission granted in the GPL. He is not trying to "get" the software. He's trying to get permission that are written in the GPL.

For the limited permissions a License grants (which is what he is trying to get) (the copyright holder is NOT offering the copyright itself (copyright transfer)) usually a licensee will pay money.

YOU DO NOT HAVE AN INDEPENDENT PERMISSION TO "violate" THE LICENSE GRANT.
So you "following" the limits in the grant is not you GIVING anything.

Do you get that, faggot?
DO YOU GET THAT?

No you don't.

-----
Simply: you are trying to buy the permissions listed in the license memorandum.

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Retro handhelds lamer 12/07/2020 (Mon) 13:20:25 [Preview] No. 510 [Reply] [Last 50 Posts]
Anyone else tried some of these retro handhelds coming out of china the last two years? The better ones can be flashed with Opendingux, a mips distro with lots of optimisations. Just flashed a retromini and it's tits!


lamer 04/23/2024 (Tue) 18:19 [Preview] No.569 del
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Chaosesque anthology deleted from moddb lamer 05/04/2021 (Tue) 19:38:06 [Preview] No. 527 [Reply] [Last 50 Posts]
>https://www.moddb.com/games/chaosesqueanthology

> Game Over

>The game you are trying to view has been deleted and is no longer available. This may have occurred at the developers request because it is no longer active and was not released, or it may have occurred because it violated the sites Terms of Use. If this is a mistake and you are a member of this games team and would like it re-activated, please contact us with the details.

>Continue browsing the game list, to find the profile you are after.


>Account Banned

>Your account has been banned. If you believe this is a mistake and want to be unbanned, please contact us. Try searching:
3 posts omitted.


lamer 05/04/2021 (Tue) 19:59:16 [Preview] No.531 del
https://archive.wakarimasen.moe/g/thread/81452160/#q81453798
> >>81453790
>wasn't me who begged for anything. If i knew about you earlier i would have taken you down earlier.
>You pissed off the wrong guy (or girl :))


lamer 05/24/2021 (Mon) 06:50:55 [Preview] No.533 del
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A tor dev attacked the opensource game


lamer 06/29/2021 (Tue) 23:22:03 [Preview] No.534 del
https://archive.wakarimasen.moe/his/thread/10697314/#q10698118

>">>10698046
>Not really in context, he is “married in according to the law”, and while he is not allowed to live with his “new wife”, he is now banned from marrying anyone else. And that only if her father consent to it, which is to be supposed out of Exodus 22:16, it being not likely that the father should lose his paternal right of disposing his child when she was in some sort forced, rather than when she was enticed.

Wrong, Dipshit. Devarim chapter 22 verse 28 is NOT Exodus 22:16. Devarim chapter 22 verse 28 is about raping female children. And yes the man DOES keep the girl: she is now a woman of his. And, NO, dipshit: he is not "barred from "marrying" anyone else". There is NO limit to the number of female a man may be the ba'al (master) of in YHWH's law.

Notice how the white faggot fucking chirstians always corrupt YHWH's law to be pro-woman and anti-man.
Notice it?

In Devarim it DOES NOT SAY "DURRR SHE BECOMES HIS WHOIFE, AND HE CANT MARRY ANYONE ELSE!!!, AND HE DOESN'T KEEP HER!!!! DURRR"

No. It makes NO mention of "wives" "marraige" and other concepts white PIECES OF SHIT believe in. It says if a man rapes (tahpahs (as in to take: to take a city)) a little girl who is still in her fathers house; and they are discovered; and the little girl was not promised to someone else; then the man pays the father 50 pieces of silver, and she is his female; and he shall not send her away from himself all of his days because he has humiliated her.

So yes: He has forcibly raped a small female child (this is what humiliates (humbles)) in her fathers house. He does not send her away.

But white fucks think "DURRR THIS IS BAD FOR MUHHH WHOITE WHHHHHHUUUUHHHHHMAN".

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lamer 06/30/2021 (Wed) 00:45:19 [Preview] No.535 del
https://youtube.com/watch?v=PK7P7uZFf5o [Embed]

>t. white people.



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lamer 03/12/2021 (Fri) 05:42:16 [Preview] No. 523 [Reply] [Last 50 Posts]
Xonotic removes "team members" (developer) for insulting people.

><divVerent> Well... strong words are not disallowed, but using strong words to insult others (players or developers alike) falls under invective.
><divVerent> Like, you can call a core gameplay mechanic of first person shooters "shitscan" all you like, that's allowed.
><divVerent> But the moment you attack the people, a line has been crossed.

This is what you get for contributing code etc to opensource: Judged and "sanctioned". You're seen as no-better than a non-contributor/player.

> https://forums.xonotic.org/showthread.php?tid=8522
> https://xonotic.devfull.de/xonvote:27500/poll/405

--

divVerent supports sawing off the dicks of kids
"if a doctor approves"
><divVerent> if a doctor diagnoses a condition that can be helped by SRS, and "whoever is legally responsible" (depending on age and jurisdiction, parent and/or child) consents
><divVerent> there's no problem

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lamer 03/12/2021 (Fri) 05:46:17 [Preview] No.524 del
>However, nonexclusive licenses are revocable (meaning the copyright owner can revoke the license at any time) in the absence of consideration.
>https://www.dmlp.org/legal-guide/creating-written-contract-transfer-or-license-rights-under-copyright

> [...] The most plausible assumption is that a developer who releases
> code under the GPL may terminate GPL rights, probably at will.
> --David McGowan, Professor of Law, University of Minnesota Law School:

>p278 "Notice that in a copyright dispute over a bare license, the
>plaintiff will almost certainly be the copyright owner. If a licensee
>were foolish enough to sue to enforce the terms and conditions of the
>license, the licensor can simply revoke the bare license, thus ending
>the dispute. Remeber that a bare license in the absence of an interest
>is revocable."
>--Lawrence Rosen
>https://www.amazon.com/Open-Source-Licensing-Software-Intellectual/dp/013148787



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A big 'fuck you' to OpenGL2 lamer 01/16/2021 (Sat) 10:02:27 [Preview] No. 514 [Reply] [Last 50 Posts]
The adage about 'linux brings old hardware back to life' is now false when it comes to games. I remember Mikee complaining about this a few years back but it's reached near full saturation at this point. Free software games have pretty much abandoned OpenGL 2 support, so any old c2d laptops are not playing any modern updates to games. OpenGL 3+ will never run on these chipsets so MESA won't try. I recently faced this fact trying to run OpenRA on an old c2d laptop for LAN purposes and was left agasp by this: https://www.openra.net/news/playtest-20200329/
>We note that OpenGL 3.2 or OpenGL ES 3 are now required. Moving away from OpenGL 2 is important for future compatibility with modern rendering APIs (Vulkan/Metal). This does unfortunately mean dropping support for some older systems (typically 10+ years old) that currently can run OpenRA, but we believe that this is a necessary tradeoff for the future.
I was then surprised trying to run a few other 2d games on this hardware, it really does seem the community are abandoning old hardware.
Edited last time by lordlibrevidya on 01/16/2021 (Sat) 11:57:12.


lamer 01/19/2021 (Tue) 10:44:19 [Preview] No.515 del
Well, i found a fix worked in for OpenRA whilst searching github comments. It's a command line option
OpenRA-*.AppImage Graphics.DisableLegacyGL=False


lamer 02/16/2021 (Tue) 01:36:49 [Preview] No.516 del
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It's worse than you think. They're forcing the OpenGL into games (and also emulators) that don't need it and used to run fine with just software rendering on computers from 20 years ago.
Here's just one example. This version runs great on my slow armv7 board that boots /dev/fb0 at 640x480, without the proprietary Mali GPU driver.
So anyway, now I archive old versions of the games and emulators I like, and ignore all the new ones.


lamer 03/11/2021 (Thu) 05:54:56 [Preview] No.518 del
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ChaosEsque uses a version of the Darkplaces engine forked 10 years ago (right before they broke rendering on old intel integrated GPUs). It ports over some features from time to time.

Additionally we did some more intensive hacking on the engine and extended the 32k entity limit to a new maximum of 4 million networkable entities. We had requested this before but were told that "it's too hard to change all the darkplaces internals to support this". It wasn't too hard for us. It did take 3 weeks of investigation and tracing of the uncommented code.

Our version also retains "LordHavoc"s actual given name: Forest Hale, in the credits. Not his new "sawn-off-dick-and-balls-one-year-after-joining-google" (ashley rose 'LadyHavoc' Hale). As our fork predates any of that.

Additionally: our fork of Xonotic predates Xonotic itself: the rcal pistol and various other changes were from the Nexuiz days. We also are the ones who campaigned for Nexuiz to be forked in the first place (since LordHavoc was CHOPPING off weapons from the game): So yes: we are responsible for all of it to begin with.


lamer 03/11/2021 (Thu) 06:33:11 [Preview] No.519 del
FTE dev was mad
https://rbt.asia/g/thread/80439845/#

<eukara> really getting desperate using a russian proxy, why even bother posting when nobody wants to hear what you have to say?
><eukara> you end up banned. every. single. time.
><starsomething> I've never been banned
><starsomething> anyway I did what you couldn't or wouldn't
><starsomething> 4 million ents in DP
><eukara> you're fucked in the head, right?
><starsomething> suck on it faggot dick chopping-supporter
><starsomething> nope
><eukara> clearly
><starsomething> I'm a licensed attorney.
><starsomething> what are you?
><eukara> prove it
><eukara> you're making a lot of assumptions about others being inferior to you, when you do not know them and you're clearly an egolomaniac
><eukara> but you could never exercise power over another adult, that's why you target kids

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lamer 03/11/2021 (Thu) 13:35:12 [Preview] No.522 del
>08:03 < attributes> Juhu: any thoughts on the fork? Parts of it are older than Xonotic.
>08:04 < attributes> (Ex: the first weapon I added: the pistol, and some of my maps, etc)
>08:04 < attributes> div0 used to help me with things
>08:05 < attributes> Juhu: I convinced divVerent to implement crypto in the engine, and also to implement warpzones (like in unreal and UT99), and fakelight shading, and showsurfaces 3
>08:05 < attributes> Juhu: I paid him too. My whole paycheque many times back then.
>08:06 < attributes> Juhu: so these fucking people they pretend I contributed nothing: when I actually both inspired development and paid for it
>08:06 < attributes> /before/ I even got good at it myself
>08:07 < attributes> Juhu: so these fucking people they laugh at me, they spit at me: while they use features I paid to have written



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Xonotic lamer 03/11/2021 (Thu) 13:27:37 [Preview] No. 521 [Reply] [Last 50 Posts]
>08:03 < attributes> Juhu: any thoughts on the fork? Parts of it are older than Xonotic.
>08:04 < attributes> (Ex: the first weapon I added: the pistol, and some of my maps, etc)
>08:04 < attributes> div0 used to help me with things
>08:05 < attributes> Juhu: I convinced divVerent to implement crypto in the engine, and also to implement warpzones (like in unreal and UT99), and fakelight shading, and showsurfaces 3
>08:05 < attributes> Juhu: I paid him too. My whole paycheque many times back then.
>08:06 < attributes> Juhu: so these fucking people they pretend I contributed nothing: when I actually both inspired development and paid for it
>08:06 < attributes> /before/ I even got good at it myself
>08:07 < attributes> Juhu: so these fucking people they laugh at me, they spit at me: while they use features I paid to have written